

And tape reels, those vital consumables that allow you to save your game? In the first half of the game, at least, they’re like hen’s teeth-if you want to use one, you better pick your moment right, or your next death could be a major setback.

The life-giving effects of morphine are harder to come by, and crucial for giving you a bit of breathing room when three or four hits is all it takes to drop you dead. But it’s still rare enough that you can’t afford to get wasteful, and if you miss a box of nails or two, you can easily find your back against the wall with nothing but an unwieldy crowbar to defend yourself.

Ammo isn’t too bad-if you pay attention to your surroundings, you’ll find enough ammo to deal with any enemy you encounter. In Tormented Souls, everything is scarce. Far more than just a nostalgic throwback, it’s a game that understands what makes those classic survival horrors tick. But like the games it draws upon, that hostility, frustrating as it can be, is also what gives it its atmosphere. It can be abrasive, even hostile to the player to a point of frustration-especially in a time where there’s so much focus on “good UX”. In a sea of survival horror games citing classic Resident Evil as an influence, Tormented Souls stands out for its willingness to wholly, uncompromisingly commit.
